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ARCHITECTURAL RENDERING STYLES

<p>Rendering has been used in the architect field for more years than you might imagine&period; Since the golden eras&comma; architects have been creating drawings that accurately represent their vision and ideas in order to show the world how their buildings are going to look like&period;<&sol;p>&NewLine;<p>Since the very first person who decided to recreate a painting from a different &OpenCurlyQuote;perspective’ and made it significantly more realistic than before&comma; architects have been using these types of drawings to bring their ideas to life&period;<&sol;p>&NewLine;<p>The thing is&comma; architects aren’t depending on simple drawings anymore&semi; they are using rendering to showcase their visions to the public and relying on hyper realistic images to make sure they can accurately represent their ideas to everyone else&period;<&sol;p>&NewLine;<p><strong>The relationship between rendering and architecture<&sol;strong><&sol;p>&NewLine;<p>Like you might have already noticed&comma; the relationship between this process and architecture is extremely old&comma; and actually begun back in 1400&comma; and evolved through time to become what it is nowadays&period;<&sol;p>&NewLine;<p>However&comma; we’re not going to talk about the history of rendering in architecture&comma; but rather take a quick look on what is the correlation between the two of them&comma; and why rendering is so important to architecture itself&period;<&sol;p>&NewLine;<p>You see&semi; rendering isn’t exclusive to architecture&comma; but it is actually used in many other fields and industries such as the movie industry and the marketing&sol;design field of many different businesses&period; Just think about Ferrari&comma; General Motors and other car companies&excl; They need rendering to create a realistic and powerful image of the brand-new car they want to build… when it hasn’t even been built yet&period;<&sol;p>&NewLine;<p>In other words&comma; rendering is a process that can be used in many different scenarios&comma; not only in the architecture field&period; However&comma; the relationship between architecture and rendering is&comma; without a doubt extremely relevant&period;<&sol;p>&NewLine;<p>It is important to understand that architects depend on rendering to bring their designs to life&comma; they depend on these images to catch the eye of their public&comma; their potential buyers&comma; the customers and so many more&period; Without rendering&comma; architects wouldn’t have a proper way to turn their ideas into an actual vision everyone else can appreciate&period;<&sol;p>&NewLine;<p>What’s even more so&comma; architects rely on rendering to create appealing visualizations of what their final product is going to look like&quest; These hyper realistic images aren’t just pretty pictures of a building&semi; they are carefully crafted to appeal to the public&semi; they are made so others want to buy the property&comma; invest on it&comma; or simply live in it&period;<&sol;p>&NewLine;<p>That’s why there are many details that go into rendering an image of a building&sol;house&sol;office&sol;etc&comma; because not only the building&comma; itself has to look realistic and accurately represent the architect’s vision&comma; but everything around it &lpar;the people&comma; cars&comma; bushes and trees&rpar; has to look realistic as well to really represent how the building will look in its surroundings&period;<&sol;p>&NewLine;<p><strong>Types of rendering styles<&sol;strong><&sol;p>&NewLine;<p>Although it is true rendering serves a single goal for architects&comma; which is to turn their ideas into an accurate visualization&comma; there are many different types of rendering styles architecture can rely on to do this&period;<&sol;p>&NewLine;<p>Basically&comma; rendering styles fall into two categories <strong>&OpenCurlyDoubleQuote;Photo-Realistic”<&sol;strong> and <strong>&OpenCurlyDoubleQuote;Non Photo-Realistic&period;&&num;8221&semi;<&sol;strong> The first attempting to mimic reality and the second to mimic artistic traditional styles and medias such as water color or colored pencil and markers&period; Within those two categories are many styles&period;<&sol;p>&NewLine;<p>Depending on the type of feeling they want to achieve with the rendering images&comma; an architect might choose a different type of style that better suits their vision&period; That being said&comma; let’s take a look at the various options there are&period; There may not be an official name for the styles&comma; so we have had some fun with naming them as well&excl;<&sol;p>&NewLine;<p><strong>&num;1&colon; Realistic<&sol;strong><&sol;p>&NewLine;<p>Currently&comma; this is the most common rendering style&comma; since it’s focused on making the building as real and close to reality as possible&comma; even if that means showing some imperfections in the process&period; This is a major style with many sub-categories of styles within it&period;<&sol;p>&NewLine;<p>You’ll know a rendering style is realistic since you won’t be able to tell whether it is an actual real-life building that has already been built&comma; or if you’re actually looking at a computer made image&period;<&sol;p>&NewLine;<p><strong>&num;2&colon; Traditional<&sol;strong><&sol;p>&NewLine;<p>Prior to computers and computer graphics&comma; this was the only major style with many sub-categories of styles within it&period; It is still a valid and relevant style&comma; whether done in traditional mediums or within computer software&period;<&sol;p>&NewLine;<p>You’ll know a rendering style is traditional since you won’t be able to tell whether it is by hand by an artist using &OpenCurlyDoubleQuote;traditional” mediums or by software&period;<&sol;p>&NewLine;<p>Styles such as &OpenCurlyDoubleQuote;Water Color” are sub-categories of the &OpenCurlyQuote;Traditional’ style and is basically a style imitating the traditional medium of water color painting&period;<&sol;p>&NewLine;<p><strong>&num;3&colon; Futuristic<&sol;strong><&sol;p>&NewLine;<p>Furthermore&comma; known as the &OpenCurlyDoubleQuote;Mad Max” approach&comma; this rendering style is very well known for making the building or product the only&comma; or main&comma; source of light in the whole image&comma; instantly popping and catching your eye&period;<&sol;p>&NewLine;<p>This particular style has been extremely trending lately&comma; and it centers around dimming the whole lightning of the image&comma; working with very desaturated colors&comma; and making the building as white as possible to really reflect the light&period;<&sol;p>&NewLine;<p>This sub-style can be done in &OpenCurlyDoubleQuote;Realistic” or &OpenCurlyDoubleQuote;Traditional” styling&period; If you are interested in this style and it’s basic essence check out some of the sci-fi art of early pioneers&comma; John Berkey and Vincent Di Fate&comma; work in traditional mediums but are the epitome of futuristic&period;<&sol;p>&NewLine;<p><strong>&num;4&colon; Shanghai Sunset<&sol;strong><&sol;p>&NewLine;<p>During the first decade of the 2000s&comma; a lot of Chinese rendering studios were obtaining a large proportion of commissions due to their low-price point&period; At this time&comma; a certain style was apparent in those renderings&comma; a lot of times the skies were very colorful and highly saturated and a lot of post-production was done to the renderings&period;<&sol;p>&NewLine;<p>As a side note&comma; at this time my friend Chen Qingfeng was probably one of the most technically skilled and accurate rendering artists of the time&comma; just to be fair and not guilty of &OpenCurlyDoubleQuote;stereo typing&excl;”<&sol;p>&NewLine;<p>A clue to whether a rendering falls into this category is soft colorful skys and at times during late dusk or early evening&period;<&sol;p>&NewLine;<p><strong>&num;5 MIResque<&sol;strong><&sol;p>&NewLine;<p>The name is actually paying tribute to the rendering studio &OpenCurlyQuote;MIR’ who probably epitomizes this style&period; At it’s core&comma; it is a &OpenCurlyDoubleQuote;moody Scandinavian” rendering which has traits such as fog and overcast skies and &OpenCurlyQuote;Sepia’ tones to the color palette of the rendering&period;<&sol;p>&NewLine;<p>It may not be fair to categorize MIR into this style&comma; but they produce very &OpenCurlyDoubleQuote;atmospheric” renderings that have some of this quality&period;<&sol;p>&NewLine;<p>A clue to this style is if you feel the atmospheric tension in the scene and feel like nature may be about to impose it’s will on the landscape&period;<&sol;p>&NewLine;<p><strong>&num;6&colon; Utopic<&sol;strong><&sol;p>&NewLine;<p>Completely different to the realistic rendering style&comma; this architectural style strives to make the building and its surroundings as incredibly perfect as possible&comma; almost too good to be true&period;<&sol;p>&NewLine;<p>Of course&comma; these images still come out as three dimensional&comma; very real images&comma; but the building itself looks just too perfect to be true&comma; making it seem as if something is off and avoiding any irregularity&&num;8217&semi;s normal buildings might have&period;<&sol;p>&NewLine;<p><strong>&num;7&colon; Watercolor<&sol;strong><&sol;p>&NewLine;<p>Although rendering is an artistic representation of a architectural piece&comma; the water color style is probably the most artistic style of them all&comma; and it resembles a watercolor painting&period;<&sol;p>&NewLine;<p>This particular style doesn’t focuses on accuracy or precision&comma; but rather giving it a more abstract form to the image and building itself&comma; all while using vibrant colors that will show off the texture&comma; lights and shadows of the image&period;<&sol;p>&NewLine;<p><strong>&num;5&colon; Picturesque<&sol;strong><&sol;p>&NewLine;<p>Last&comma; but not least&comma; nature-centered rendering styles have also become very popular nowadays&comma; since these renderings focus on incorporating nature into the building&comma; almost blending it with its surroundings&period;<&sol;p>&NewLine;<p>Of course&comma; this particular style works best with buildings that intentionally incorporate these elements into their design&comma; since it helps show off those little details that otherwise would get lost&period;<&sol;p>&NewLine;<p>If you look at an image and feel like the building is in a park setting or in a beautiful country side&comma; it has &OpenCurlyDoubleQuote;picturesque” qualities in the least&period;<&sol;p>&NewLine;<p>Keep in mind&comma; there are other sub styles or genres of architectural rendering in which architects play around with the saturation of colors&comma; the time of day&comma; location or setting and weather to make their vision come across more accurately&period;<&sol;p>&NewLine;<p>At the end of the day&comma; these different styles exist to cover the needs of the architect and help them bring their vision to life exactly as they imagine&comma; you just have to pick the one that suits your vision the best and does justice to the idea you’re trying to represent&period;<&sol;p>&NewLine;<p><em>Russell Thomas is the Founder and Creative Director at <&sol;em><em>3DAllusions Studio<&sol;em><em> a subsidiary of 3DAllusions LLC which includes sites such as <&sol;em>3DAllusions<em> and <&sol;em>MrMaterials<em> which are resources for the CG artist&comma; helping them hone their craft&period;<&sol;em><&sol;p>&NewLine;

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